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From: Peter Dimov (pdimov_at_[hidden])
Date: 2002-10-01 08:26:44


From: "Markus Schöpflin" <markus.schoepflin_at_[hidden]>
> Peter Dimov wrote:
>
> > Excuse me for jumping in, but why is the check needed at all? Standard
> > allocators must support both forms of allocate().
>
> Hmm, good question. I didn't think about that before. I just noticed
> that it failed on my compiler (vacpp 5) and that the #ifdefs were
> obviously wrong.
>
> Wait a second... Aha, here is the problem. And from the fact that the
> #ifdef was there already I think there are other compilers that fail
> this as well.
>
> #include <memory>
> std::allocator<unsigned int> a;
> unsigned int *p = a.allocate(10, 0);
> //unsigned int *p = a.allocate<unsigned int>(10, 0);
>
> vacpp 5 fails to compile the first call to allocate because it can't
> figure out what type 0 is supposed to be.

Yes, this is Dinkumware 3.08 and below, I think.

unsigned int *p = a.allocate(10, (unsigned int *)0);

should be fine everywhere. Hopefully.


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