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From: Rob Stewart (stewart_at_[hidden])
Date: 2005-09-01 08:19:07


From: Christopher Kohlhoff <chris_at_[hidden]>
> --- Rob Stewart <stewart_at_[hidden]> wrote:
> > I'd say that unless you know that using virtual functions causes
> > problems, you shouldn't presume that they do. If users say the
> > library is too big and this technique significantly affects the
> > size, then it may be worth considering at that time.
>
> As I said in another reply, I did find a need to do this change to
> eliminate code bloat with several compilers. As an example, Borland C++
> 5.6.4 seems to add approximately 100 bytes to the executable for each
> asynchronous call if a virtual function is used in win_iocp_operation.
> As the change didn't impact the public interface of asio, it seemed
> like a win.

Was that 100 bytes per async call or per type of call? As I
understand it, you have a class template derived from
win_iocp_operation. Is it 100 bytes for each class created by
specializing that template? Is there a reasonable upper bound on
the number of such types in a given application?

-- 
Rob Stewart                           stewart_at_[hidden]
Software Engineer                     http://www.sig.com
Susquehanna International Group, LLP  using std::disclaimer;

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