Subject: [boost] How to bind objects with reference handle
From: Altaf Navalur (altaf.navalur_at_[hidden])
Date: 2009-03-31 05:16:00
I am using the latest version of boost.
I am trying to bind a particular member function to a signal. I am trying to
bind the signal to a pointer, which is a reference
Handle(WeakRefHandle,RefHandle). I am getting an error for this. How do I
fix it. I am trying to port a game, So switching to boost::shared_ptr is not
an option, as it will force lot of changes in the game code.
-- An eye for an eye only ends up making the whole world blind.
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