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Subject: Re: [boost] boost::directx?
From: Frank Mori Hess (frank.hess_at_[hidden])
Date: 2009-06-11 09:34:36


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On Thursday 11 June 2009, Zachary Turner wrote:
> On Thu, Jun 11, 2009 at 7:40 AM, Thorsten Ottosen <
>
> thorsten.ottosen_at_[hidden]> wrote:
> > I don't see that as a good reason for not having it in boost.
> > We have libraries that are tied to third parti libs, and we have
> > libraries with a very narrow use, far fewer people using them that
> > would a DirectX library IMO.
>
> Are the third party libraries portable? There's really no reason other
> than lack of motivation that basic 3d functionality cannot be implemented
> on top of both opengl and directx, or directx and ogre3d.

I suspect even if the boost library only supported opengl it would face less
resistance, since opengl is portable (and not just in the windows and WINE
sense).

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