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Subject: Re: [boost] [mixin] Introducing a new library.
From: Matus Chochlik (chochlik_at_[hidden])
Date: 2013-02-02 11:02:02


On Fri, Feb 1, 2013 at 10:56 PM, Borislav Stanimirov
<b.stanimirov_at_[hidden]> wrote:
> On 02/01/2013 01:55 PM, Matus Chochlik wrote:
>>
>> Hi,
>>
>> On Wed, Jan 30, 2013 at 8:53 PM, Borislav Stanimirov
>> <b.stanimirov_at_[hidden]> wrote:
[...]
>>uur
>> This library certainly looks interesting. It reminds me of the Crystal
>> Entity Layer
>> from the Crystal Space engine. Are you familiar with it, and if so could
>> you compare the two ?
>>
>
> I'm not familiar with it, but I took a look at it and here's what I can say
> (correct me if im wrong). CEL is a clasic interface entity-component system.
> It's entities are bags of interfaces to components. Here's how such a system
> works (the following example is not their exact code, but I think the idea
> behind it is almost identical)

Thanks for the extensive comparison. IMO once you implement the
things on your TODO list this libary would be a very useful addition
to Boost.

BR,

Matus


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