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Subject: Re: [boost] [Safe Numerics] floating point conversions
From: John Maddock (jz.maddock_at_[hidden])
Date: 2017-03-13 11:27:41


On 12/03/2017 21:05, Robert Ramey via Boost wrote:
> On 3/12/17 4:49 AM, John Maddock via Boost wrote:
>>
>> It's fairly common to see in floating point code, something like:
>>
>> int integer_part = my_float;
>> double fractional_part = my_float - integer_part;
>>
>> which is of course pretty seriously unsafe :(
>>
>> Casting to a safe<int> to ensure there is no overflow would simplify a
>> lot of error checking code.
>
> how so?

safe<int> integer_part = my_float;

and job done.

John.

>>
>> BTW for the record, Boost.Math uses itrunc/ltrunc/lltrunc for this
>> operation which throws when the float is too large for the target type.
>> Lots of ways to tackle this, I just wanted you to be aware that there
>> are genuine use cases where float-interoperability is useful and needed.
>
> I've never doubt this. The main thing here is that I wanted to keep
> the scope of the library small enough to actually do. Treatment of
> safe<float> is likely a whole 'nuther thing - perhaps even more
> inticate than dealing int, unsigned int. I thought integers would be
> simple, the project started out with just an afternoon's work. I've
> long forgotten what I wanted/needed for. It metasized to what it is
> today.
>
> But as we see, I haven't been able to just ignore floating point. So
> we'll have to address it at least as it interacts with integers.
>>
>> I guess there are several possible solutions:
>>
>> Policies: we have 3 levels of checks:
>> * Permissive, allow all conversions from float and truncate (as long as
>> the truncated value is in range).
>> * Strict, only allow conversion from in-range integral values. Values
>> with fractional parts throw.
>> * Never: static assert on any attempt to convert from float.
>>
>> An alternative is to use external functions, lets say we have:
>>
>> template <class I, class F>
>> safe<I> safe_trunc(F f);
>>
>> Which throws only when the truncated value is out of range. Likewise we
>> would need safe_round, safe_floor and safe_ceil. Obviously a certain
>> amount of "bike shed colouring" may be required on those names ;)
> we're experts on that subject here a bike shed central
>
>
>
>
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