regarding your git hub repository, even if Boost can be build on Visual Studio and even if Boost is multi-platform, patches will be accepted if they can primarily be build with bjam and cmake because these are the 2 native building systems in Boost.

Moreover, patches must be processor and operating system independent or have conditional to make them compilable on every platform we support. Of course, in your case, you're specifically writing code for SSE/AVX so it doesn't have to be processor independent !!!!   :-D

Best,
David


On Mon, May 13, 2013 at 10:10 AM, Aditya Avinash <adityaavinash143@gmail.com> wrote:
Hi, i have used OOPS and SSE for uBLAS. Take a look at my git account [1]. I have been busy past week (journey and studies). I'll work regularly from now. Give me a pipeline to follow so that i can develop uBLAS with SSE in a systematic manner. Awaiting your reply.

[1]. https://github.com/adityaavinash/Boost.uBLAS/tree/master/SSE-2

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Atluri Aditya Avinash,
India.