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Boost-Build : |
From: Rene Rivera (grafikrobot_at_[hidden])
Date: 2008-01-09 11:19:07
Jurko Gospodnetic' wrote:
> Hi Rene.
>
>> PS. I also reverted some of the white space, and style changes. Such
>> changes make it much harder to follow the relevant history of the bjam
>> code. Which given how depressingly hard it already is to follow that C
>> code, I'd rather reduce the obfuscation of the change history.
>
> Ok. Btw. does this 'no-touchy' rule hold only for bjam C sources or
> for other Boost Build/Jam code as well?
It only applies to the bjam C code.
> IMHO it is better practice to nibble at complicated code, make it
> cleaner piece by piece, then to say 'this is too complicated, do not
> touch it if it ain't broken'.
Oh, it's certainly broken ;-) But considerably less broken than it's
been in the past.
> Makes the code much less fragile in the
> end and eventually even removes/reduces the complication.
Sure, I'm a big believer of improving all code I touch. But bjam is one
exception. And is similar in treatment to Boost library code where I try
to keep the original author's style. The only time I change the "style"
og bjam code is when I rewrite whole parts of it. For example I did that
with execnt.c some time ago.
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