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Subject: Re: [Boost-build] how to use exe target from generator tool
From: George Georgiev (george.georgiev.sf_at_[hidden])
Date: 2012-02-29 16:32:18


Thank you Steven,

This will help only after the rules define these dependencies though.
Do you know where I can find an example how .y generator is defined.

Thanks,
-g

On Wed, Feb 29, 2012 at 1:27 PM, Steven Watanabe <watanabesj_at_[hidden]> wrote:
> AMDG
>
> On 02/29/2012 07:32 AM, George Georgiev wrote:
>> Hi Steven,
>>
>> This was extremely helpful. Now I have all my compil files compiled
>> and if I change the generator code it makes the compil files to be
>> regenerated. If a compil file is changed the dependent compil files
>> are regenerated too.
>>
>> I have the following issues that I still need to resolve. If you give
>> me some pointers it will be great.
>>
>> 1. The generated code is a cpp and header file. If a compil file A
>> imports compil file B, the generated cpp file A will include the
>> header file of B. This means I need to make sure that the header and
>> cpp files for B are generated before A cpp is compiled. Also how to
>> make the header files for one compil included for the dependent cpp
>> files.
>>
>> 2. Obviously the generated header files are used from other
>> non-generated cpp files too. I need to make sure these cpp files that
>> directly or indirectly depend on generated header file are compiled
>> after the headers are generated/updated. And again how to make these
>> header files visible.
>>
>
> Use <implicit-dependency>.  See
> http://www.boost.org/boost-build2/doc/html/bbv2/reference/generated_headers.html
>
> In Christ,
> Steven Watanabe
> _______________________________________________
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