Hi,
I was hoping to be able to build boost for the iPhone SDK (both arm and simulator targets).
I can see that some effort has already been made in this direction in the darwin.jam file, which looks like it has supported version 1.x and 2.0 at some point. However, it is currently broken, since the assumptions made about where the iPhone SDK is located and about the folder names of the SDK are both wrong. It assumes that the iPhone SDK should be in /Developer/SDKs/ folder, which no longer appears to be case - it is located in /Developer/Platforms). It also assumes that the version numbers are part of the iPhone SDK folder names, which is also no longer the case (for a default installation, anyway).
I've been trying to modify darwin.jam to make it work with the current way of doing things, but it is difficult, since I can't figure out how it was meant to work (i.e. how do/did I tell it to build against either of the iPhone targets).
So if anyone has looked at this recently or is otherwise able to come up with suggestions on how to proceed, then I would be very grateful...
Best Regards,
Morten Nielsen