I described all the "system" libraries in site-config file, and implement for each platform the implementation belonging to the NAME of the lib statement.
Suggestion: consider making different site-config files for each target-os.
But if this should be possible, then i have the same question as you. Is it a bug or should it be implement differently.
Regards,
Meindert
Hi all,
I'm facing a problem with external/searched libraries and conditional
properties, which I think is a bug. I'm using newest boost-build from svn
trunk.
I have a project with opengl on linux. So I need to link my binary against
libGL.so and libGLU.so on linux. I defined two lib targets and used them in my
exe target:
lib libGL : : <name>GL ;
lib libGLU : libGL : <name>GLU ;
exe foo : libGL libGLU ...
Now I want to build the project on windows too, where the dlls are called
opengl32.dll and glu32.dll. My straight-forward approach was to make the
<name> property conditional on <target-os> :
lib libGL : :
<target-os>linux:<name>GL
<target-os>windows:<name>opengl32 ;
lib libGLU : libGL :
<target-os>linux:<name>GLU
<target-os>windows:<name>glu32 ;
exe foo : libGL libGLU ...
However, this results in an error:
[...]/boost-build/kernel/class.jam:88: in new
*** argument error
* rule object(searched-lib-target)@667.__init__ ( name : project : shared ? :
search * : action )
* called with: ( GL libGL : object(project-target)@112 : true : :
object(null-action)@666 : : : : )
* extra argument libGL
[...]/boost-build/tools/builtin.jam:406:see definition of rule '__init__' being
called
[...]/boost-build/tools/builtin.jam:574: in searched-lib-generator.run
[...]/boost-build/tools/unix.jam:113: in object(unix-searched-lib-
generator)@24.run
[...]/boost-build/build/generators.jam:1004: in try-one-generator-really
[...]/boost-build/build/generators.jam:1066: in try-one-generator
[...]/boost-build/build/generators.jam:1282: in construct-really
[...]/boost-build/build/generators.jam:1366: in generators.construct
[...]/boost-build/tools/builtin.jam:477: in object(lib-generator)@5.run
[...]/boost-build/build/generators.jam:1004: in try-one-generator-really
[...]/boost-build/build/generators.jam:1066: in try-one-generator
[...]/boost-build/build/generators.jam:1282: in construct-really
[...]/boost-build/build/generators.jam:1366: in generators.construct
[...]/boost-build/build/targets.jam:1495: in construct
[...]/boost-build/build/targets.jam:1297: in object(typed-target)@116.generate
[...]/boost-build/build/targets.jam:732: in generate-really
[...]/boost-build/build/targets.jam:704: in object(main-target)@653.generate
[...]/boost-build/build/targets.jam:258: in object(project-
target)@112.generate
[...]/boost-build/build-system.jam:736: in load
[...]/boost-build/kernel/modules.jam:283: in import
[...]/boost-build/kernel/bootstrap.jam:142: in boost-build
[...]/boost-build/boost-build.jam:8: in module scope
It seems like both the value of <name> and the lib target name are used.
Perhaps the piece of code, that uses the target name as default when no <name>
is given gets somehow confused by the conditional property.
As a workaround I now use this:
lib libGLLinux : : <name>GL ;
lib libGLWindows : : <name>opengl32 ;
alias libGL : :
<target-os>linux:<library>libGLLinux
<target-os>windows:<library>libGLWindows ;
lib libGLU
: libGL # depends on libGL
: <target-os>linux:<name>GLU
<target-os>windows:<name>glu32 ;
Suprisingly, I get no error for libGLU. But if I remove the dependency on
libGL, I get the above error for libGLU target, too.
Could someone please tell me whether I'm doing something wrong here or confirm
this is a bug? In the latter case I will file an separate bug report.
Thanks,
Moritz
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