On Aug 20, 2013, at 1:30 PM, Bioxydyn Dev <bioxydyn.dev@gmail.com> wrote:On Tue, Aug 20, 2013 at 8:05 PM, Marshall Clow <mclow.lists@gmail.com> wrote:
Because it doesn't understand -h?On Aug 20, 2013, at 10:28 AM, Bioxydyn Dev <bioxydyn.dev@gmail.com> wrote:But I suspect that you _are_ using Apple's linker (ld), and it does not understand -h.Why do you suspect that Apple's linker is being invoked?And why would it not invoke GCC's linker when I've specified the toolset=gcc?because they're both (helpfully) named "ld" ?and because if you just download and build gcc, I believe that you don't get a standalone linker.[ At least I didn't when building gcc 4.7.2 and 4.8 ]Please elaborate. Why would it not come with a linker? That doesn't make any sense?I didn't say that.I said it didn't come with a *standalone* linker.if you do:g++ junk.cpp -o junkit will compile and link. (g++ knows how to link)If you do:g++ -c junk,cpp -o junk.old junk.o -o junkthe first command will produce an object file (junk.o)and the second will produce an executable (using ld).b2 issues separate compile and link commands (like the second example)How can I check which one it's using.ld -v is a good place to start.$ ld -v@(#)PROGRAM:ld PROJECT:ld64-136configured to support archs: armv6 armv7 armv7s i386 x86_64LTO support using: LLVM version 3.2svn, from Apple Clang 4.2 (build 425.0.28)You can also look at the output from running b2 - it should print the commands that it uses.b2 -n will print the commands w/o executing them.I also stumbled across your C++ musings and Xcode stuff. Very helpful.Thanks.From what I've managed to ascertain it looks like if I want to develop for OS X then I should install the latest version of Xcode. Would you agree?Yes. Note that there's a "command-line tools" package inside of Xcode that you'll want to install (look in preferences).It's much easier than fussing with gcc - even if you are using MacPorts, etc.-- Marshall