I am running Windows 7 64-bit (fully patched), compiling with
MinGW-4.9.2 64b-bit and building Boost 1.57.0 using
\bin\b2.exe --prefix=d:\boost_1_57_0 --build-type=complete
--without-python --without-mpi
cxxflags="-std=c++11" -a toolset=gcc stage
>d:\bin\build.log 2>&1
As I understand it, a "complete" build should build eight
variations:
release/debug, static/dynamic, and single thread/multi-thread
However, when I build, I get 16. For example (from in stage/lib):
libboost_chrono-mgw49-1_57.a
101KB
libboost_chrono-mgw49-1_57.dll 75KB
libboost_chrono-mgw49-1_57.dll.a 15KB
libboost_chrono-mgw49-d-1_57.a
libboost_chrono-mgw49-d-1_57.dll
libboost_chrono-mgw49-d-1_57.dll.a
libboost_chrono-mgw49-mt-1_57.a
libboost_chrono-mgw49-mt-1_57.dll
libboost_chrono-mgw49-mt-1_57.dll.a
libboost_chrono-mgw49-mt-d-1_57.a
libboost_chrono-mgw49-mt-d-1_57.dll
libboost_chrono-mgw49-mt-d-1_57.dll.a
libboost_chrono-mgw49-mt-s-1_57.a
libboost_chrono-mgw49-mt-sd-1_57.a
libboost_chrono-mgw49-s-1_57.a
libboost_chrono-mgw49-sd-1_57.a
I had thought the .a file extension marked a Unix archive
(i.e., non-shared object). In reading through the build log, I
first thought .a was a Windows object library while .dll was the
Windows shared library--but then what is .dll.a ?
For reference, I've included the file sizes of the first three.
I expected eight. I got sixteen. What are they?
Merrill Cornish