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Subject: [Boost-commit] svn:boost r80380 - trunk/boost/unordered/detail
From: dnljms_at_[hidden]
Date: 2012-09-03 16:02:32


Author: danieljames
Date: 2012-09-03 16:02:31 EDT (Mon, 03 Sep 2012)
New Revision: 80380
URL: http://svn.boost.org/trac/boost/changeset/80380

Log:
Unordered: Faster assign implementation
Text files modified:
   trunk/boost/unordered/detail/buckets.hpp | 123 +++++++++++++++++++++++++++++++++
   trunk/boost/unordered/detail/table.hpp | 144 +++++++++++++++++++++++++++++++--------
   2 files changed, 233 insertions(+), 34 deletions(-)

Modified: trunk/boost/unordered/detail/buckets.hpp
==============================================================================
--- trunk/boost/unordered/detail/buckets.hpp (original)
+++ trunk/boost/unordered/detail/buckets.hpp 2012-09-03 16:02:31 EDT (Mon, 03 Sep 2012)
@@ -51,7 +51,12 @@
         typedef typename node_allocator_traits::pointer node_pointer;
         typedef typename node::value_type value_type;
 
+ protected:
+
         node_allocator& alloc_;
+
+ private:
+
         node_pointer node_;
         bool node_constructed_;
         bool value_constructed_;
@@ -97,6 +102,7 @@
         // no throw
         node_pointer release()
         {
+ BOOST_ASSERT(node_ && node_constructed_);
             node_pointer p = node_;
             node_ = node_pointer();
             return p;
@@ -153,6 +159,114 @@
 
     ///////////////////////////////////////////////////////////////////
     //
+ // Node Holder
+ //
+ // Temporary store for nodes. Deletes any that aren't used.
+
+ template <typename NodeAlloc>
+ struct node_holder : private node_constructor<NodeAlloc>
+ {
+ private:
+ typedef node_constructor<NodeAlloc> base;
+
+ typedef NodeAlloc node_allocator;
+ typedef boost::unordered::detail::allocator_traits<NodeAlloc>
+ node_allocator_traits;
+ typedef typename node_allocator_traits::value_type node;
+ typedef typename node_allocator_traits::pointer node_pointer;
+ typedef typename node::value_type value_type;
+ typedef typename node::link_pointer link_pointer;
+
+ node_pointer nodes_;
+
+ public:
+
+ template <typename Buckets>
+ explicit node_holder(Buckets& b) :
+ base(b.node_alloc()),
+ nodes_()
+ {
+ typename Buckets::previous_pointer prev = b.get_previous_start();
+ nodes_ = static_cast<node_pointer>(prev->next_);
+ prev->next_ = link_pointer();
+ b.size_ = 0;
+ }
+
+ ~node_holder();
+
+ template <typename T>
+ inline void assign_impl(T const& v) {
+ nodes_->value() = v;
+ }
+
+ template <typename T1, typename T2>
+ inline void assign_impl(std::pair<T1 const, T2> const& v) {
+ const_cast<T1&>(nodes_->value().first) = v.first;
+ nodes_->value().second = v.second;
+ }
+
+ template <typename T>
+ inline void move_assign_impl(T& v) {
+ nodes_->value() = boost::move(v);
+ }
+
+ template <typename T1, typename T2>
+ inline void move_assign_impl(std::pair<T1 const, T2>& v) {
+ // TODO: Move key as well?
+ const_cast<T1&>(nodes_->value().first) =
+ boost::move(const_cast<T1&>(v.first));
+ nodes_->value().second = boost::move(v.second);
+ }
+
+ node_pointer copy_of(value_type const& v)
+ {
+ if (nodes_) {
+ assign_impl(v);
+ node_pointer p = nodes_;
+ nodes_ = static_cast<node_pointer>(p->next_);
+ p->next_ = link_pointer();
+ return p;
+ }
+ else {
+ this->construct_node();
+ this->construct_value2(v);
+ return base::release();
+ }
+ }
+
+ node_pointer move_copy_of(value_type& v)
+ {
+ if (nodes_) {
+ move_assign_impl(v);
+ node_pointer p = nodes_;
+ nodes_ = static_cast<node_pointer>(p->next_);
+ p->next_ = link_pointer();
+ return p;
+ }
+ else {
+ this->construct_node();
+ this->construct_value2(boost::move(v));
+ return base::release();
+ }
+ }
+ };
+
+ template <typename Alloc>
+ node_holder<Alloc>::~node_holder()
+ {
+ while (nodes_) {
+ node_pointer p = nodes_;
+ nodes_ = static_cast<node_pointer>(p->next_);
+
+ boost::unordered::detail::destroy_value_impl(this->alloc_,
+ p->value_ptr());
+ node_allocator_traits::destroy(this->alloc_, boost::addressof(*p));
+ node_allocator_traits::deallocate(this->alloc_, p, 1);
+ }
+ }
+
+ ///////////////////////////////////////////////////////////////////
+ //
     // Bucket
 
     template <typename NodePointer>
@@ -860,13 +974,18 @@
                 delete_node(iterator(n));
             }
 
+ clear_buckets();
+
+ BOOST_ASSERT(!this->size_);
+ }
+
+ void clear_buckets()
+ {
             bucket_pointer end = this->get_bucket(this->bucket_count_);
             for(bucket_pointer it = this->buckets_; it != end; ++it)
             {
                 it->next_ = node_pointer();
             }
-
- BOOST_ASSERT(!this->size_);
         }
 
         // This is called after erasing a node or group of nodes to fix up

Modified: trunk/boost/unordered/detail/table.hpp
==============================================================================
--- trunk/boost/unordered/detail/table.hpp (original)
+++ trunk/boost/unordered/detail/table.hpp 2012-09-03 16:02:31 EDT (Mon, 03 Sep 2012)
@@ -92,6 +92,33 @@
         }
     };
 
+ template <typename Buckets>
+ struct assign_nodes
+ {
+ node_holder<typename Buckets::node_allocator> holder;
+
+ explicit assign_nodes(Buckets& b) : holder(b) {}
+
+ typename Buckets::node_pointer create(
+ typename Buckets::value_type const& v)
+ {
+ return holder.copy_of(v);
+ }
+ };
+
+ template <typename Buckets>
+ struct move_assign_nodes
+ {
+ node_holder<typename Buckets::node_allocator> holder;
+
+ explicit move_assign_nodes(Buckets& b) : holder(b) {}
+
+ typename Buckets::node_pointer create(
+ typename Buckets::value_type& v)
+ {
+ return holder.move_copy_of(v);
+ }
+ };
 
     template <typename Types>
     struct table :
@@ -264,35 +291,84 @@
 
         void assign(table const& x)
         {
- assign(x,
- boost::unordered::detail::integral_constant<bool,
- allocator_traits<node_allocator>::
- propagate_on_container_copy_assignment::value>());
+ if (this != boost::addressof(x))
+ {
+ assign(x,
+ boost::unordered::detail::integral_constant<bool,
+ allocator_traits<node_allocator>::
+ propagate_on_container_copy_assignment::value>());
+ }
         }
 
         void assign(table const& x, false_type)
         {
- table tmp(x, this->node_alloc());
- this->swap(tmp, false_type());
+ // Strong exception safety.
+ boost::unordered::detail::set_hash_functions<hasher, key_equal>
+ new_func_this(*this, x);
+ new_func_this.commit();
+ mlf_ = x.mlf_;
+ this->max_load_ = this->calculate_max_load();
+
+ if (!this->size_ && !x.size_) return;
+
+ if (!this->buckets_ || x.size_ >= this->max_load_) {
+ this->create_buckets(min_buckets_for_size(x.size_));
+ this->max_load_ = this->calculate_max_load();
+ }
+ else {
+ this->clear_buckets();
+ }
+
+ // assign_nodes takes ownership of the container's elements,
+ // assigning to them if possible, and deleting any that are
+ // left over.
+ assign_nodes<table> assign(*this);
+
+ if (x.size_) {
+ table_impl::fill_buckets(x.get_start(), *this, assign);
+ }
         }
 
         void assign(table const& x, true_type)
         {
- table tmp(x, x.node_alloc());
- // Need to delete before setting the allocator so that buckets
- // aren't deleted with the wrong allocator.
- if(this->buckets_) this->delete_buckets();
- // TODO: Can allocator assignment throw?
- this->allocators_.assign(x.allocators_);
- this->swap(tmp, false_type());
+ if (this->node_alloc() == x.node_alloc()) {
+ this->allocators_.assign(x.allocators_);
+ this->assign(x, false_type());
+ }
+ else {
+ boost::unordered::detail::set_hash_functions<hasher, key_equal>
+ new_func_this(*this, x);
+
+ // Delete everything with current allocators before assigning
+ // the new ones.
+ if (this->buckets_) this->delete_buckets();
+ this->allocators_.assign(x.allocators_);
+
+ // Copy over other data, all no throw.
+ new_func_this.commit();
+ this->mlf_ = x.mlf_;
+ this->bucket_count_ = this->min_buckets_for_size(x.size_);
+ this->max_load_ = 0;
+
+ // Finally copy the elements.
+ if (x.size_) {
+ this->create_buckets(this->bucket_count_);
+ copy_nodes<node_allocator> copy(this->node_alloc());
+ table_impl::fill_buckets(x.get_start(), *this, copy);
+ this->max_load_ = this->calculate_max_load();
+ }
+ }
         }
 
         void move_assign(table& x)
         {
- move_assign(x,
- boost::unordered::detail::integral_constant<bool,
- allocator_traits<node_allocator>::
- propagate_on_container_move_assignment::value>());
+ if (this != boost::addressof(x))
+ {
+ move_assign(x,
+ boost::unordered::detail::integral_constant<bool,
+ allocator_traits<node_allocator>::
+ propagate_on_container_move_assignment::value>());
+ }
         }
 
         void move_assign(table& x, true_type)
@@ -304,32 +380,36 @@
 
         void move_assign(table& x, false_type)
         {
- if(this->node_alloc() == x.node_alloc()) {
+ if (this->node_alloc() == x.node_alloc()) {
                 if(this->buckets_) this->delete_buckets();
                 move_assign_no_alloc(x);
             }
             else {
                 boost::unordered::detail::set_hash_functions<hasher, key_equal>
                     new_func_this(*this, x);
+ new_func_this.commit();
+ mlf_ = x.mlf_;
+ this->max_load_ = this->calculate_max_load();
 
- if (x.size_) {
- buckets b(this->node_alloc(),
- x.min_buckets_for_size(x.size_));
- buckets tmp(x, move_tag());
-
- b.create_buckets(b.bucket_count_);
- move_nodes<node_allocator> move(b.node_alloc());
- table_impl::fill_buckets(tmp.get_start(), b, move);
+ if (!this->size_ && !x.size_) return;
 
- b.swap(*this);
+ if (!this->buckets_ || x.size_ >= max_load_) {
+ this->create_buckets(min_buckets_for_size(x.size_));
+ this->max_load_ = this->calculate_max_load();
                 }
                 else {
- this->clear();
+ this->clear_buckets();
+ }
+
+ // move_assign_nodes takes ownership of the container's
+ // elements, assigning to them if possible, and deleting
+ // any that are left over.
+ move_assign_nodes<table> assign(*this);
+
+ if (x.size_) {
+ node_holder<node_allocator> nodes(x);
+ table_impl::fill_buckets(nodes.get_start(), *this, assign);
                 }
-
- this->mlf_ = x.mlf_;
- if (this->buckets_) this->max_load_ = calculate_max_load();
- new_func_this.commit();
             }
         }
         


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