Boost Users :
From: Robert Ramey (ramey_at_[hidden])
Date: 2008-04-23 11:41:03
New objects are created only in the case of pointers.
Robert Bielik wrote:
> Is there a way to do a "re-serialization" of an object structure?
> Let's say I have a couple of objects, and I serialize them to "State
> A", then change a few things. Ideally, I'd like to just deserialize
> "State A" so that I get the objects back to that state, without
> boost::serialization creating new objects for me.
> Is it doable? (it is for an undo implementation)
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