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Subject: Re: [Boost-users] Mac OSX - gcc crash
From: Marshall Clow (mclow.lists_at_[hidden])
Date: 2009-11-30 14:22:53


On Nov 30, 2009, at 11:14 AM, Rush Manbert wrote:
> On Nov 26, 2009, at 4:40 AM, Igor R wrote:
>
>> Hello,
>>
>> My question is not focused, but maybe someone had similar experience
>> and could share his conslucions.
>> I'm porting to iPhone (SDK 3.1.2, XCode3.2.1) rather big static
>> library that uses boost very extensively. It compiles and works well
>> under the simulator both in debug and in release modes. But when I try
>> to compile it for the device, gcc4.2 crashes ("exists with code 1"). I
>> found-out that if I do not generate debug symbols, the compilation
>> succeeds. However, then I can't debug the application on iPhone - it
>> doesn't stop on breakpoints and I can't step through the code (if the
>> application would work on the device like it works on simulator,
>> debugging wouldn't be an issue, but it doens't work for some reason).
>> Again, I even don't know *where* the compiler crashes and whether it's
>> related to boost headers or not, but any idea/experience would be
>> greatly appreciated.
>
> You would probably do better to post to the Xcode users list at apple. You probably need an ADC account, but they're free. Go to http://developer.apple.com to start.

You don't need an ADC account to join or post to the Xcode-users list <http://lists.apple.com/mailman/listinfo/xcode-users>, but you will to file a bug report w/Apple at <http://bugreporter.apple.com>

-- Marshall


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