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Subject: Re: [Boost-users] Portability on XBox, PS3, and iPhone
From: Hossein Haeri (powerprogman_at_[hidden])
Date: 2011-01-12 14:30:08


Hi Joel,

Wow! That was quite informative. Thanks. :) And, may I have a copy of your presentation stuff (perhaps including the video) please?

Thanks a lot,
--Hossein

--- On Wed, 12/1/11, Joel Falcou <joel.falcou_at_[hidden]> wrote:

> From: Joel Falcou <joel.falcou_at_[hidden]>
> Subject: Re: [Boost-users] Portability on XBox, PS3, and iPhone
> To: boost-users_at_[hidden]
> Date: Wednesday, 12 January, 2011, 19:13
> On 12/01/11 18:30, Hossein Haeri
> wrote:
> > Great. Would you mind sharing a list of the efforts
> you needed to put in? For example:
> > 1) Which type of effort did you need to get which
> library ported? Did you need to redefine macros? Specialise
> templates? etc etc
> >
> > 2) What were your main difficulties and how long did
> it take for you to defeat each?
> >
> > 3) Last but not least: Is it that you can produce a
> to-do list for the next generations please? :D
> On PPE nothign is needed the gcc and xlc compielrs are
> detected normally.
> On the SPE, spu-gcc can't link anything including iostream
> due to the size of the global instacne of the base stream.
> We basically added ifdef __SPU__ around incriminated
> headers including iostream or other stream for some reason.
>
> We were able to use proto mpl spirit function fusion
> type_traits preprocessor and reimplemented a MPI look alike
> C++ function on top of that.
> We also ran some ublas and numeric binding over the CELL
> BLAS.
>
> Boost function required a patch to prevent using exception
> when used on the SPUs and replaced said boost exceptions by
> a custom look alike code.
> We submitted a talk at boost con about these endeavours.
> _______________________________________________
> Boost-users mailing list
> Boost-users_at_[hidden]
> http://lists.boost.org/mailman/listinfo.cgi/boost-users
>


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