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Subject: Re: [Boost-users] [Chrono] Memory leak in Chrono?
From: Vicente J. Botet Escriba (vicente.botet_at_[hidden])
Date: 2013-02-16 09:19:05


Le 14/02/13 01:52, Don a écrit :
> -------- Original Message --------
> Subject: Boost-users Digest, Vol 3358, Issue 4
> From: boost-users-request_at_[hidden]
> To: boost-users_at_[hidden]
> Date: 2/13/2013 1:33 PM
>
>> Subject: Re: [Boost-users] [Chrono] Memory leak in Chrono?
>> From: "Vicente J. Botet Escriba" <vicente.botet_at_[hidden]>
>> Date: 2/13/2013 1:11 PM
>>
>> Le 13/02/13 14:30, Don a écrit :
>>>> Subject: Re: [Boost-users] [Chrono] Memory leak in Chrono?
>>>> From: "Vicente J. Botet Escriba" <vicente.botet_at_[hidden]>
>>>> Date: 2/12/2013 1:17 PM
>>>>
>>>> Le 12/02/13 18:13, gast128 a écrit :
>>>>> we use Boost.Chrono too. MFC applications incorrectly report
>>>>> memory leaks, which can easily be solved.
>>>> Hi,
>>>>
>>>> if you have some patches to propose to avoids this incorrect
>>>> reports I would try to include them.
>>>
>>> Vincente,
>>>
>>> I am using MFC, but I don't believe this is a MFC false-leak report.
>>>
>>> I added a destructor for duration_units_default_initializer_t, like
>>> this (near the end of chrono/io/duration_units.hpp):
>>>
>>> ~duration_units_default_initializer_t()
>>> {
>>> if (duration_units_default_holder<CharT>::initialized_)
>>> {
>>> delete[]
>>> duration_units_default_holder<CharT>::n_d_valid_units_;
>>> duration_units_default_holder<CharT>::n_d_valid_units_ = 0;
>>> delete[]
>>> duration_units_default_holder<CharT>::valid_units_;
>>> duration_units_default_holder<CharT>::valid_units_ = 0;
>>> duration_units_default_holder<CharT>::initialized_ = false;
>>> }
>>> }
>>>
>>> This solves the memory leak, and seems to work fine for my simple
>>> test program.
>> I could add this is this helps on the MFC report.
>
> Thanks, that would be useful. It would probably help with other memory
> leak
> detectors, as well. Since you are allocating heap that you are never
> freeing,
> most leak detectors are going to report this.
My intention was not to add the code as such, but add it only to avoid
the MFC detector, using conditional compilation.
>
>>> But n_d_valid_units_, valid_units_, and initialized_ are static
>>> variables, so I assume you want to only create these variables
>>> once.
>>
>> Right.
>>
>>> When run with my test program and step through it in the debugger,
>>> only one instantiation of duration_units_default_initializer_t
>>> occurs. (That is, once for each char type, single-byte and wide.)
>
>> This is the goal of the type (implement a singleton). This technique
>> is used in some Boost libraries already
>>
>>> This occurs when the duration_units_default_initializer is
>>> instantiated (at the very end of duration_units.hpp). Since this is
>>> a global variable, this occurs during application startup and the
>>> destructor runs during application shuttdown.
>>
>> Right, this was the reason the destructor didn't do anything.
>>>
>>> But presumably this can occur in some other situations, otherwise
>>> why would you have all the logic of making valid_units_ etc.
>>> class-static variables.>
>
>> On which other situation do you think this could occur?
>
> I have no idea, that's what confused me. If
> duration_units_default_initializer_t is only instantiated as a global
> (static) variable), then I don't see any reason for making
> n_d_valid_units_, valid_units_, and initialized_ static variables --
> they could be regular member variables. Making them static doesn't
> hurt, but it's confusing (to me at least) because it looks like you
> want to share those variables among multiple instantiations, and there
> is only ever one instantiation. ,
>
> If one can somehow instantiate multiple
> duration_units_default_initializer_t objects, then making the member
> variables static does make this behave as a singleton. In that case
> the simple destructor I wrote will not work, since it will delete the
> member variables when the first object destructs, not the last. In
> that case I would use a reference count or smart pointers to only
> delete when the final object destructs.
>

Please, could you create a Trac ticket so this issue not lost?

Best,
Vicente


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