Hi,

I heard from someone that when building a shared library (DLL file), the compiler will not do the same processing of MPL code that it would do for an EXE. For example:

struct Foo
{
    static const float val = 1.5f;
};

When exporting the 'Foo' class to a shared library, what will become of the 'val' member? Is just the number "1.5f" written out or what? I've given a very simple example, but the more complex example expands into the boost::mpl library, which follows the same concepts.