Hi:
I have a few questions re boost::filesystem paths:
1. if I have a path:
device1\windows\system32, can I ranslate this using the boost filesystem library to c:\windows\system32"?
2. Does the boost filesystem library accept/use uincode i.e LPWSTR and std::wstring?
3. is the a method for just obtaining the filename from a full path that has been supplied.
Any help apreciated.
Sean.


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