Hi:
I have a few
questions re boost::filesystem paths:
1. if I have a
path:
device1\windows\system32, can I ranslate this using the boost filesystem
library to c:\windows\system32"?
2. Does the boost
filesystem library accept/use uincode i.e LPWSTR and
std::wstring?
3. is the a method
for just obtaining the filename from a full path that has been
supplied.
Any help
apreciated.
Sean.
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