I am a command-line user of C++ and boost.

I installed boost on Mac Leopard using mac ports like this:
sudo port install boost

I saw as it installed that macports was using bjam, and the version was 1.37.

I want to use boost/regex.hpp, so I know it's not just a matter of including a header file.

When I compile my own source files, I see a variety of paths, such as
/opt/local/var/macports/sources/rsync.macports.org/release/ports/devel/boost
/opt/local/var/macports/sources/rsync.macports.org/release/ports/devel/boost/files
etc

My first question is, when I compile my work on command line using g++:
i.e.,   g++ myfile.cpp -o myfile
which of these paths should I include?  I think I am supposed to do something like
g++ -I /path/to/boost myfile.cpp -o myfile
but I do not understand how a person knows which dir to use.

Another way of asking this is: If YOU sat down at my machine and decided to use boost, what would you do to a)find it and b)include it in your pre-processor includes?

Is there clear documentation on how a fellow figures out where the install is located, and then shows how to include it?  Perhaps I simply don't know what to ask for, but when I google for this I gfind a zillion unrelated things.

Do I in fact need to do the
"-I /silly/long/path/to/the/bowels/of/the/machine/where/macports/hid/buried/installed/boost"
every single time I compile something??  It occured to me to try a soft link somewhere in my development dir to save typing, but in order to do that of course I first need to figure out where boost actually resides in the system.

I also have fink installed on the system, and fink says that boost1.33 is installed.  So how in the world do I update fink to accept a later version?  When I try to update, fink says no update is needed.

Thanks in advance for the hand-holding.  Boost is worth the effort to figure it out, yes?
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John Burgoon
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