Hello:
First at all I do not know about math, but I need to do some animations. I need to simulate a movement of a ball into a pipe. I have all the interface working, but now I have to do the best way to give it life..:D. My fists steps was giving X,Y coordinates but I do not like this way, so I need some tips to make it more professional way. How can I use boost math functions to make it?

Thank you..
masch...