Hi Andreas,
Here is a zip of the project. It can go in the 'example' folder, parallel to PingPong. I changed the references to msvc-9.0 to reference msvc-8.0, since that's what I'm using.
#defining BOOST_STATECHART_USE_NATIVE_RTTI does make everything work, so I'm looking into what this affects, but so far the explanation is not jumping out at me.
Thanks for your help,
Bill
Hi BillOk.
I have modified the Pingpong sample (an asynchronous statechart) so that the
statechart itself is in a dll, with the calling code (in PingPong.cpp) in an
exe. This is using VS2005 sp1. I have used a macro in the usual way to mark
the Player class as exported.
As a quick and easy test, could you please define BOOST_STATECHART_USE_NATIVE_RTTI in all involved translation units? If it works after doing so, then there's almost certainly a problem with export/import. Either way, may I have a look at the full source code?
The app builds and runs, but it seems that events don't get acted on. We hit
Player's initiate_impl(), and we get to state_machine::process_event() with
a BallReturned event passed in, but we never hit the handler for that event
(Waiting::react(const BallReturned&)).
Yes, definitely.
Is this something that should work?
Regards,
--
Andreas Huber
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