Having considered [http://www.research.ibm.com/designpatterns/pubs/ph-jun96.txt]
I propose singleton implementation.
I had attached "singleton.hpp" to this letter.
Below is the test program:
#include <stdio.h>
#include <singleton.hpp>
class A : public boost::Singleton<A>
{
//
// Only Singleton class can create and delete us!
//
SINGLETON_IS_MY_FRIEND;
public:
void foo(){ printf("foo!\n"); }
A(){ printf("A()\n"); }
~A(){ printf("~A()\n"); }
};
void main()
{
// It is not compiled:
//A a = A::Instance();
// That is exactly as it should be used:
A::Instance().foo();
}
Test program outputs:
A()
foo!
~A()
Does Boost community think that boost::Singleton is convenient solution?