Yes sorry, the example was quickly written.
In some cases, alpha is zero but we want to keep the pixel data, that why I would like to disable premultiplication.
Hi Eloi,
One solution is to define your own color space “rgba_premultiplied_t” and provide color conversion functions from/to it.
In your example, did you mean to use rgba32f_pixel_t ? Also wouldn’t p1[3]=0.0f set the alpha to zero? In this case the color is fully transparent. I am not sure what you would expect...
LubomirHi all,
I am working on rgba32f view that have alpha values of 0.
I need to apply a color_convert but it drops the values because of the 0 alpha valued.
How can I disable alpha premultiplication ?
If impossible, it should be a good idea to give a choice on copy_and_convert & color_convert.
code sample:
rgb32f_pixel p1, p2;
p1[0] = 1.0f;
p1[3] = 0.0f;
color_convert(p1, p2);
assert(p1[0] == p2[0]);
Thank you by advance,
Eloi Du Bois.
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