Hey guys,

I realized that writing to gil::color_converted_view doesn't affect the underlying view's data. I wonder if that's correct?

For example, let's say that I want to write a program that will take the value of the red channel and set the blue channel's value to half of that. Here's my failed attempt:

template <typename SrcView>
void half_red_to_blue(SrcView & view)
{
    // Since SrcView might be RGB or BGR or some other types,
    // I decided to use a color_converted_view to ensure that I'm
    // accessing the correct channels
    type gil::color_converted_view_type<SrcView, gil::rgb8_pixel_t>::type MyView;
    MyView my_view = gil::color_converted_view<gil::rgb8_pixel_t>(view):

    struct my_lambda
    {
        void operator()(gil::rgb8_pixel_t & p)
        {
            p[2] = p[0] / 2;
        }
    };

    gil::for_each_pixel(my_view, my_lambda());
}

However, it only works when SrcView is not actually gil::rgb8_view_t. If I call, e.g. half_red_to_blue<gil::bgr8_view_t>(view), the view is not changed at all! I inspected a little in the debugger and it seems the write operation is writing to some kind of proxy location instead of the original pixels.

Any ideas? Thanks in advance!

Best regards,
Chris Yuen