Hi all,
I have just started to use boost libs. I am trying to create a large float array (mandatory for my purpose). it works fine till certain limit, but crashes above that. I think it about allocating memory in the stack.
My code is like this
typedef boost::multi_array<float,3> array_type;
typedef array_type::index index;
array_type Array(boost::extents[xDim][yDim][zDim]);//500,300,400 for instance
Can some one help me to resolve this?
Thanks
Jothy