Actually though I'm now getting build errors in my application.  I changed the "Build Settings" Header Search Paths to /Users/user/Desktop/boost_1_53_0 as well as the Library Search Paths to Users/user/Desktop/boost_1_53_0/stage/lib

The errors I'm getting are related to "has_binary_operator.hpp" Parse issue Expected member name or ';' after declaration specifiers at the line:

template < typename Lhs, typename Rhs >

struct operator_exists {



On Sat, May 25, 2013 at 10:29 PM, B Hart <bhartsb@gmail.com> wrote:
Sorry to respond so late, but thank you for these instructions...they work!


On Wed, May 15, 2013 at 9:14 PM, Rich E <reakinator@gmail.com> wrote:
Here are the instructions we use for building the boost binaries used for cinder:


It covers Mac OS X, iOS, Microsoft vc10 and vc11.

cheers,
Rich


On Wed, May 15, 2013 at 2:11 PM, B Hart <bhartsb@gmail.com> wrote:
Hi,

I'm trying to install and use Boost 1_53_0 on MAC OS X Mountain Lion and use it with the latest XCODE 4.6.x.  I want to port a small MS VS MFC C++ app. I developed on Windows to MAC.

Specifically I need to install and build boost as static libraries.  I'm completely new to programming on the MAC side of things.  I understand that XCODE now uses
LLVM Clang, with libc++ and not GCC.  I've used GCC on Linux.

I started following the instructions at:

but quickly ran into trouble.  Does anyone have detailed instructions for how to install and compile boost statically under Mountain Lion and XCode 4.6?

Below is the terminal input and output showing how far I got.

Thanks.

Terminal IO:

./bootstrap.sh --with-bjam=BJAM --with-toolset=TOOLSET


users-Mac-mini:boost_1_53_0 user$ ./bootstrap --with-bjam=BJAM --with-toolset=TOOLSET

-bash: ./bootstrap: No such file or directory

users-Mac-mini:boost_1_53_0 user$ ./bootstrap.sh --with-bjam=BJAM --with-toolset=TOOLSET

-n Detecting Python version... 

2.7

-n Detecting Python root... 

/System/Library/Frameworks/Python.framework/Versions/2.7

-n Unicode/ICU support for Boost.Regex?... 

not found.

Generating Boost.Build configuration in project-config.jam...


Bootstrapping is done. To build, run:


    ./b2

    

To adjust configuration, edit 'project-config.jam'.

Further information:


   - Command line help:

     ./b2 --help

     

   - Getting started guide: 

     http://www.boost.org/more/getting_started/unix-variants.html

     

   - Boost.Build documentation:

     http://www.boost.org/boost-build2/doc/html/index.html


users-Mac-mini:boost_1_53_0 user$ ./b2 link=static threading=multi toolset=darwin cxxflags="-arch i386 -arch x86_64" macosx-version=10.6 stage

-bash: ./b2: No such file or directory


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