Hi Bruno,You can work around this problem by using malloc/free to manage the memory, and then creating and destroying the object yourself.void *mem = myPool.malloc();
Object *obj = new (mem) Object(args);
Then to destroy:
obj->~Object();
myPool.free(obj);
-GabeOn Mon, May 5, 2014 at 11:10 PM, Bruno Sanches <bcsanches@gmail.com> wrote:_______________________________________________I am trying to create a object using boost object_pool, but trying to use the move constructor of the desired object, but on Visual 2013, I am always getting:
error C2664: 'MyObject::MyObject(const MyObject &)' : cannot convert argument 1 from 'MyObject (__cdecl &)(void)' to 'MyObject &&'
The error happens because boost pool construct method always assume a const parameter.
Sample code:
#include <boost/pool/object_pool.hpp> class MyObject { public: MyObject(): m_iData(0) { } MyObject(MyObject &&other): m_iData(std::move(other.m_iData)) { other.m_iData = 0; } MyObject(const MyObject &rhs) = delete; MyObject &operator=(const MyObject &rhs) = delete; private: int m_iData; }; int main(int, char**) { boost::object_pool<MyObject> pool; MyObject obj; MyObject *pObj = pool.construct(std::move(obj)); }
Is there any way to invoke the move constructor using boost::object_pool?
Thanks
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