OlivierBest regards,On the attached images, you can see the result of offsetting the input polygon with a 2.5m distance and the same strategies as above. The output is a multipolygon and it seems to be self intersecting. Is it a bug or is it the expected result? In the first case, I can quickly open a ticket with a sample to reproduce the problem.I however may have found another bug (just for a single polygon this time, over the same 4000 polygons). The bug was already here before your previous fix.Hi Barend,Thank you so much for your quick fix! I can confirm the problem is solved.
2014-08-27 12:45 GMT+02:00 Barend Gehrels <barend@xs4all.nl>:
Hi Olivier,
Olivier Tournaire wrote On 25-8-2014 11:13:It is fixed in branch feature/buffer, see ticket
Ticket created: https://svn.boost.org/trac/boost/ticket/10398. I attached a sample code to reproduce the problem.
Let me know if you need more inputs.
Will be released in 1.57
Thanks for the ticket/report
Regards, Barend
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