Hi All,
I'm trying to figure out if it's possible using Boost to share FFMPEG data between 2 processes. What I'm trying to do is have one process read from a video stream and place the received packets in a buffer. The other process then reads from the buffer, decodes the packet, and does some analysis on the image. Unfortunately, due to some constraints I cannot take a multi-threaded approach to this problem.
My data that I would like to share is as follows:
struct FFMPEGData {
AVFormatContext *pFormatCtx;
AVCodecContext *pCodecCtx;
AVCodec *pCodec;
AVFrame *pFrame, dst;
AVPacket *packet;
AVPacket* pack = new AVPacket[packetNum];
struct SwsContext *convert_ctx;
};
With "pack" being my buffer with a set size.
I tried following the boost example
here but it seems to be for a simpler form of complex data. All of the FFMPEG datatypes are structs themselves, so I wasn't sure what to do.
My question is, is it even possible to share these kinds of datatypes between processes using Boost Interprocess and if so do I need to create allocators and containers for all of the data fields within these FFMPEG datatypes?
Thanks,
Loren