I am currently able to load each plugin in a given shared library. i.e. one plugin for each corresponding *.so/*.dll file
However, as the number of plugins increases, I am wondering if there is a way to structure my plugins so that it all resides in a single *.so/*.dll file
Additionally, how should one create the individual plugins in a single *.so/*.dll to be able to call their static method ?
I have not found such examples so I am not sure if I am using the wrong search terms or it is currently not supported by design in BoostDLL.
Cheers
--