Hi,

I am currently able to load each plugin in a given shared library. i.e. one plugin for each corresponding *.so/*.dll file

However, as the number of plugins increases, I am wondering if there is a way to structure my plugins so that it all resides in a single *.so/*.dll file

Additionally, how should one create the individual plugins in a single *.so/*.dll to be able to call their static method ?

I have not found such examples so I am not sure if I am using the wrong search terms or it is currently not supported by design in BoostDLL.

Cheers
--
Nicholas Yue
Graphics - Arnold, Alembic, RenderMan, OpenGL, HDF5
Custom Dev - C++ porting, OSX, Linux, Windows
http://au.linkedin.com/in/nicholasyue
https://vimeo.com/channels/naiadtools