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Subject: [ggl] Any way to simplify polyline in following way with GGL?
From: Denis Pesotsky (obey)
Date: 2011-02-10 23:11:48


I need to simplify self-intersecting polyline. I have no ides on how
to describe this action, just look at attacked animated picture
(animation.png).

Actually, I already have implementation of this stuff using graphs
(look at attached impl1.png and impl2.png), but just wondering:
Boost.Geometry can do same?
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