On 01/28/2013 10:50 PM, Barend Gehrels wrote:
Hi
Tomislav,
On 28-1-2013 14:07, Tomislav Maric wrote:
Hi,
@Bruno thank you very much for your answer. In this case, I will
try to first optimize the code that I already have...
Is there someone working on the 3D operations of boost.geometry?
I mean, if it is possible, I would be happy to try and make at
least those algorithms that I require to run in 3D. My knowledge
in C++ is solid, but I'm ready and happy to learn more. In that
case, I might be able to pack this work into the optimization
that I need to do anyway for my PhD, and it would happen in
about 3 months time.
Your efforts are very welcome! We (until now) concentrate on 2D
algoritms (especially w.r.t. boolean operations) but we took care
the design was 3D (or N-D) , and the geometries and operations
which are basically dimension agnostic (such as distance, length,
centroid) are N-D implemented.
More 3D is very welcome and working on algorithms that you require
is always a happy path.
So yes we will be very glad with your efforts.
Thanks, Barend
Hi,
that's great to hear! :)
Best regards,
Tomislav
_______________________________________________
Geometry mailing list
Geometry@lists.boost.org
http://lists.boost.org/mailman/listinfo.cgi/geometry