My application uses a 3D coordinate system.  I want to compute a normal for a model such as a ring.  I don’t see a property or algorithm that provides computation of a normal.  Have I missed something in my searches?

 

A ring would have to be planar to compute a normal, so a related question is “If dimensionality is greater than 2, how do I determine that a model is planar?”

 

Regards, Jon Summers