Hi Jeremy,I personally think that every contribution is welcome. There is no concave_hull() algorithm in Boost.Geometry and I think it would be a valuable addition. So it's a "yes" from me.
Barend, what do you think?
Are there any users which would find this addition welcome?
You probably already know this but just in case. We use certain conventions at Boost.Geometry. Every algorithm is divided into two parts, geometry-specific algorithm part dispatched by geometry tag and coordinate-system-specific strategies. In the case of convex_hull() the algorithm simply calls strategy which does everything. So I suppose it could be the same in this case.
As a part of your implementation have you used convex hull algorithm implemented in Boost.Geometry or have you implemented your own?