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From: Valentin Bonnard (Bonnard.V_at_[hidden])
Date: 1999-07-01 04:45:27

Dave Abrahams wrote:

> 2. why the implementation is stored as a reference. While the code looks
> correct, reference members are a dicey proposition in general, and hard to
> get right.

Why ?

> 3. whether we ought to be including code like the using-directive in
> timer.cpp which is designed to work around non-conformant implementations.
> (I prefer to have users compile with -Dstd for this case).
> Also, I think progress_display might be a bit too general a name. I expected
> a (non-textual) GUI element! Perhaps text_progress_display would be better.
> You could break out the display independent part into an abstract base
> class, so when someone writes the boost GUI we will be able to use reuse it.


Note that this base class is by definition a
DialogItem so it's bound to GUI code. Still,
it's an abstract interface. If you remove the
PassiveDialogItem stuff, it becomes much more

Valentin Bonnard
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