From: Chuck Messenger (cmessenger_at_[hidden])
Date: 2001-04-03 16:11:36
From: Gregory Seidman <gseidman_at_[hidden]>
>} Starting from scratch seems insane. The problem space is just
>} too big and messy.
>I respectfully disagree. Unless "from scratch" means starting from the
>framebuffer, what is needed is no more (and no less) than an elegant,
>STL-integrated, C++ API wrapper around existing native toolkits. Even
>easier would be such a wrapper around an existing cross-platform toolkit
OK, but just to put it in perspective a bit, the wxWindows library --
just the Win32 build -- is about 180,000 lines of code. Version
1.20 of Boost, by contrast, has about 35,000 lines of code.
So, it seems like the way forward is to bite of just a bit at a time.
Trying to digest a whole cross-platform GUI into Boost all at once
seems like way too much.
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