From: joel de guzman (isis-tech_at_[hidden])
Date: 2001-06-07 01:30:27
There has been numerous changes from the original source code to accommodate
various compilers and different platforms. Spirit is designed and coded to
be 100% ANSI C++ compliant and to be free from any platform specific
dependencies. Yet, it still cannot be avoided that current C++ compilers,
including its stock libraries, have their own nuances and quirks. Thus, in
its initial release, Spirit could not compile successfully with some
compilers without a bit of code twiddling here and there. The author would
like to thank all those who helped port Spirit to different compilers.
Currently, platform specific changes are being fused into one code base.
Common Code Base
Metrowerks CodeWarrior 5.3
Borland C++ 5.5.1
Edinburgh Portable Compilers EC++ 5.3.2
Intel Compiler 5.0 [ STLport 4.0 ]
Please send an email confirmation if this version compiles successfully with
a compiler not listed here. Thank you.
What's new with V1.1?
(See news for details, the documentation will be updated to reflect these
New semantic action syntax
Various bug fixes
Numerics parsing support
Joel de Guzman
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