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From: Vladimir Prus (ghost_at_[hidden])
Date: 2001-06-28 08:42:43

I've just tried to use vector< vector<int> > with BGL and have problems.

vector< vector<int> > g;
vector<int> comp_no;

vector<default_color_type> colors;
vector<int> roots;
vector<int> dtime;

strong_components(g, comp_no);

strong_components(g, &comp_no[0],

strong_components(g, &comp_no[0],

Neither invocation of strong_components compiles. I understand why the first
one doesn't, but third one definitely should. Am I doing something
incorrectly or there's a problem with BGL?


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