From: Howard Hinnant (hinnant_at_[hidden])
Date: 2002-02-05 11:57:17
On Tuesday, February 5, 2002, at 11:38 AM, Peter Dimov wrote:
> And let's not forget the 'other' move, that moves an object into
> uninitialized memory (move1 and swap both require two objects to operate
> on.) std::vector needs this while reallocating.
Yup! A minimum of 2 types of move are absolutely necessary:
1. Move construct.
2. Move assign.
One could argue that 2 more moves are useful:
3. Move construct, destructing the source.
4. Move assign, destructing the source.
However 3 and 4 are very easily built on 1 and 2 by just calling the
destructor on the source after the move.
This again is just like copy:
1. Copy constructor.
2. Assignment operator.
And destruction of the source is a separate and optional additional step.
As Peter says, without move construct, move semantics will not be
valuable to vector (or deque, or any other array-like container).
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