From: danl_miller (danl_miller_at_[hidden])
Date: 2002-03-06 15:05:38
--- In boost_at_y..., Beman Dawes <bdawes_at_a...> wrote:
> Ouch! This just arrived from Clark Nelson:
> >This is your reminder that the deadline for the pre-Curaçao
> >week from today, 2002-03-12. Acceptable document formats include
> >text, HTML and PDF. Please contact me with questions, and for
> >apply to your documents.
> That means it is time to think again about what additional Boost
> should be submitted to the committee for possible inclusion in the
> TR. (Because they will be presented but not voted on, we don't
> have to have stuff ready in a week. But the notice is a wake up
> start getting ready for April's committee meeting.)
> The following Boost libraries are already on the committee's
> 1) Header <cstdint>. (Tabled pending more comprehensive proposal
> 2) Type Traits.
> 3) Regular Expressions.
> 4) Smart Pointers.
> 5) Random Numbers.
> 6) Rational Numbers.
> 7) Threads.
> How about suggestions for perhaps six more Boost libraries to add to
> list? Which of the remaining libraries are most "widely useful"
> PS: I'll be out of email contact until Sunday, so won't respond to
> suggestions until next week.
1A) graph containers
1B) graph iterators
1C) graph algorithms
as one graph library
Why? Because the Boost graph library (composed of these portions)
is extremely useful in any software which must model networks/meshes
(e.g., telecom, datacom, applied math research, simulation,
electronics). C++98's STL focuses on linear data-structures (list,
queue, deque, stack) and tree data-structures (map, set, multimap,
multiset), their iterators, and their algorithms. Glaringly absent
in C++98 are all data-structures other than linear & tree
data-structures. The graph library is designed in a way which is an
extrapolation of C++98's STL and fits with C++98's STL vision quite
2B) math/common factor
2C) math/special functions
as one math library
Why? The Boost math library (comprised of all of these portions)
extends the vision of the existing math portions of C++98's standard
libraries, forming a comprehensive treatment of more & more
broadly-useful math topics.
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