From: vesa_karvonen (vesa_karvonen_at_[hidden])
Date: 2002-03-08 07:27:35
--- In boost_at_y..., "Peter Dimov" <pdimov_at_m...> wrote:
> From: "vesa_karvonen" <vesa_karvonen_at_h...>
> > Aside from EDG and other troublesome preprocessors what do you
> > suspect would make the result hard to maintain?
> Bind is already hard to maintain. The reasons are complex but the
> simplest way to put it is that maintaining Bind requires too much
> knowledge in several areas.
> Using the preprocessor library would increase the required
Fair enough. Programming is understanding.
On the other hand, using the preprocessor might also help by reducing
the amount of repetion and thus making it easier to understand the
differences between various components. I've often noticed that being
able to express something in shorter form has not only made the code
easier to maintain, but has also spawned completely new ideas about
Looking at the Boost.Bind code, I see that it is extremely repetitive.
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