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From: E. Gladyshev (egladysh_at_[hidden])
Date: 2003-10-06 17:43:12
--- "David B. Held" <dheld_at_[hidden]> wrote:
> >
> > struct my_type
> > {
> > ...
> > };
> >
> > typedef boost::variant< my_type > my_v;
> > std::vector< my_v, my_allocator<my_v> > v;
> >
> > f()
> > {
> > my_type t;
> > v.push_back( t );
> > }
> >
> > How does the my_type variable gets allocated when it is
> > transferred to the variant?
>
> If variant doesn't use dynamic allocation, I assume that means
> that the my_types are stored directly in v, but wrapped in the
> variant. So when push_back() is called, if it needs to resize
> the vector, it asks the allocator for a larger chunk of my_v's.
> If not, it just copies into the existing reserved space. At
> some point, a variant would get c'ted from t, and copied
> into that array. No per-variant heap allocation required.
Interesting, does it mean that when
you do my_v *p = new my_v;
it actually allocates space enough to hold
the largest data type in the variant?
Does it mean that sizeof(my_v) >= largest_type_in_my_v?
I guess 'variant::make_storage' takes care of that,
and 'variant' uses in-place new/delete all the way after.
If I am right(?), it is very cool!
There is the following line in the variant.hpp
// Backup lhs content...
LhsT* backup_lhs_ptr = new LhsT(lhs_content);
Seems troubling to me.
I thought variant never does direct
memory allocations, does it?
Eugene
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