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From: Damien Fisher (damien_at_[hidden])
Date: 2003-10-09 08:38:51

Why must min be strictly less than max in boost::uniform_int?

I admit that the case of min = max is rather trivial and distinctly
non-random, but nevertheless it would be useful (to me, at any rate) to
have boost::uniform_int handle this case -- otherwise I have to have an
ugly check in my code.


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