From: E. Gladyshev (egladysh_at_[hidden])
Date: 2003-10-09 23:02:19
--- Douglas Gregor <gregod_at_[hidden]> wrote:
> That's an example, not a definition. Reusing storage means that part of the
> storage associated with an object is used to construct an object of a
> different type.
Ok, how about.
char *p = new( (void*)&m.x );
I am using the part of already constructed object 'm' to construct
another object so is 'm' lifetime is over?
> It's hard to stay this without being incendiary, but just because you were not
> able to deduce the concept of "reusing storage" from the standard text does
> not mean that it is undefined.
Can anybody deduce it for me please and show the deduction?
> This thread needs to end. It has wasted too much time and too much bandwidth
> so far, and has produced nothing. The method you have proposed does not work,
Just saying "doesn't work" is not a way to work for people
with open mind (I don't mean anybody personally).
I believe booster's have an open mind.
> as has been pointed out several times.
Don't point out, please prove it.
> If you would like to try another
> approach, please feel free to. However, do not expect us to hold you hand to
> lead you to the conclusion we have already reached long ago
You have reached a wrong conclusion!
The right conclusion would be to streamline
the standard reagarding storage concept and
then go back to the discussion of the object
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