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From: Beman Dawes (bdawes_at_[hidden])
Date: 2004-03-04 13:00:01

At 08:55 AM 3/4/2004, David Abrahams wrote:
>Beman Dawes <bdawes_at_[hidden]> writes:
>> At 09:57 PM 3/3/2004, Jeremy Maitin-Shepard wrote:
>> >If it is so simple that it does nothing more than can be done with
>> >simple input and output streams, then what is the point in having it
>> >all?
>> That's the point of the abstraction. To hide complexity ("A full-blown
>> GUI") behind an apparently simple facade ("a window stream" or "a
>> window object" or some other apparently simple abstraction).
>I'm all for simplicity, but trying to squeeze 2d graphical layout
>into a 1d stream abstraction isn't the way to get there.

What is the best abstraction? That's the question I'm concerned with.


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