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From: Aleksey Gurtovoy (agurtovoy_at_[hidden])
Date: 2004-09-21 06:38:33


David Abrahams writes:
> "Aleksey Gurtovoy" <agurtovoy_at_[hidden]> writes:
>
>> Boost.Python fails to build with MSVC 6.x/STLPort (see http://tinyurl.com/4nl7l)
>> due to the following (incorrect) configuration logic in
>> "boost/python/detail/config.hpp":
>>
>> // The STLport puts all of the standard 'C' library names in std (as far as the
>> // user is concerned), but without it you need a fix if you're using MSVC or
>> // Intel C++
>> # if defined(BOOST_MSVC_STD_ITERATOR)
>> # define BOOST_CSTD_
>> # else
>> # define BOOST_CSTD_ std
>> # endif
>>
>> The issue, as explained in "boost/config/stdlib/stlport.hpp" is that:
>>
>> // STLport does a good job of importing names into namespace std::,
>> // but doesn't always get them all, define BOOST_NO_STDC_NAMESPACE, since our
>> // workaround does not conflict with STLports:
>>
>> Is there a reason why we are not using BOOST_NO_STDC_NAMESPACE here?
>
> I'm sorry, I don't remember the original rationale, I don't know how
> you'd use BOOST_NO_STDC_NAMESPACE,

#if defined(BOOST_NO_STDC_NAMESPACE)
# define BOOST_CSTD_
#else
# define BOOST_CSTD_ std
#endif

> and I don't see how this affects STLPort, since
> BOOST_MSVC_STD_ITERATOR isn't defined for STLPort... is it?

It's defined for Dinkumware that is shipped with VC 6.x, and you seem
to be using it as an ad-hoc test for whether the C libary functions
are in the global namespace or not.

-- 
Aleksey Gurtovoy
MetaCommunications Engineering

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