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From: John Torjo (john.lists_at_[hidden])
Date: 2004-09-30 14:41:16
[snip]
> ...so that InterlockedCompareExchange fails and returns 1, so this
> doesn't return; and suppose that another thread decrements the count
> to 0 around here...
>
>
>> else return InterlockedIncrement(&value);
>
>
> ...then this increments the count to 1, which is wrong.
>
Yup, you are right. Thanks.
Best,
John
-- John Torjo -- john_at_[hidden] Contributing editor, C/C++ Users Journal -- "Win32 GUI Generics" -- generics & GUI do mix, after all -- http://www.torjo.com/win32gui/ -- v1.4 - save_dlg - true binding of your data to UI controls! + easily add validation rules (win32gui/examples/smart_dlg)
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