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From: John Torjo (john.lists_at_[hidden])
Date: 2004-10-18 02:53:19
>
> You can't accidentally omit the lock(), and shared_ptr<T> p( weak ) is
> invalid in an if statement.
>
> shared_ptr<T> val( weak ); does exactly what it is intended to do.
>
It does what it is documented to do. But I really fail to see any code
that would actually prefer this:
shared_ptr<T> val( weak );
over this:
shared_ptr<T> val = weak.lock();
Thus, people might use the former synax by mistake. At least, I did it ;)
Basically, actually my mistake was more subtle:
struct wnd {
shared_ptr<...> p;
// bug here: it should have actually been shared_ptr<...>
wnd( weak_ptr<...> p) : p(p) {}
};
struct weak_wnd {
weak_ptr<...> p;
shared_ptr<...> to_wnd() const { return p.lock(); }
};
weak_wnd a;
// a.to_wnd():
// a shared pointer gets constructed, which is automatically converted
// to a weak_ptr, which then is converted to a shared_ptr
wnd b = a.to_wnd();
Had that constuctor not been public, this would have generated a
compile-time error.
Best,
John
-- John Torjo, Contributing editor, C/C++ Users Journal -- "Win32 GUI Generics" -- generics & GUI do mix, after all -- http://www.torjo.com/win32gui/ -- v1.5 - tooltips at your fingertips (work for menus too!) + bitmap buttons (work for MessageBox too!) + tab dialogs, hyper links, lite html
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